Archive | October 2011

Happy Halloween!

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ModiBot X parts

For a bit of fun, I’ve started out with a few Xevoz-compatible parts- 4mm peg holes, 6mm ball joints. Modibot itself will continue to evolve, but for certain it will be founded in a ball and socket system (connector sizes TBD).

My overall goal is to create a very minimalist system to start and then develop a broader range of add-on accessories that will snap on to flesh out the minimalist chassis. I’ll testing how robust the nap system will be if I take it down to a 5 mm ball and 3.5mm peg/hole.

Here are a few of the additional parts. No the prettiest, but functional.

1st part order- ETA Halloween

So the order for my first proto parts went in last week some time. This first test batch (upper arms) is coming from Shapeways.

I ordered a few parts to check the overall finish, strength and compliance of the snaps and the overall durability of the plastic itself. I tried a few of both the high impact white and black plastics. The price wasn’t bad at approximately $2.68 a pop.

I’m really excited to see what comes in the mail. It should be here on Halloween or a bit after. This first round is only multiples of one part, but it’ll be great to have something in my hands!

I’ve been using this project as a way to teach myself 3d modelling using Rhino. I gotta say its been fairly intuitive. Much easier than my prior attempts at Sketch Up and Blender (although it might be that this time I actually had something tangible to model).

If these parts work, I’ll open them up for purchase on Shapeways, or make some needed changes and try again.

Fingers crossed!!

ModiBot

I’ve been doodling on a mechanical figure platform for about the last 5 years. It continues to evolve, but its founded in my love of figure systems- from Micronauts to Lego to Centurions to Xevoz (of course). I miss the days when figure lines were built around a single figure and the fun was accessorizing him in a lot of new add-on kits.  GI Joe/Action Man and Barbie started this way.

So, I’m starting an exploration of the intersection of figures and construction kits. The larger goal is to create a larger play platform and bringing it to market in a very streamlined fashion using craft-scale processes and product-on-demand/fabrication platforms like Shapeways and Ponoko.

In the next couple of weeks, I’ll post some pics of my first attempts at parts. Some of it will feel familiar and, as I start to familiarize myself with 3d modelling, will start pushing into some new realms. I’m interested to see where this ends up. It should be a lot of fun.

Ahhhh……

After 5+ years of building a solid consulting biz, its time to have some fun with a few side projects.

Watch this space for more.