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10 months since my last post!?! Yeesh, you’d think that I could at least get something posted once a month. I guess its not like I haven’t been busy- Mentoring with the Sproutel team at Betaspring on their incredible Jerry the Bear product, put out a really fun (if not entirely successful) Kickstarter campaign, set-up […]
Stoked! Last night, I finished putting a whole kit together, posted it to Shapeways and ordered two full figures. Oh, yeah.
Matched up the parts pretty well (all with new X ball design, open sockets, and cruciform shafts). Just noticed that I didn’t cruciform the wrists on my hand parts, but that will have to wait for now. Threw the knife and sheath in for good measure. We don’t want to have a figure without something to do.
These will show up on or around the 13th. From there, I’ll start focusing more on accessories and the outer build system. My rudimentary 3d skills have gotten me this far, but the next round will be a bit tougher, using softer and more complex mechanical and organic shapes. That’ll be a fun thing to sketch on over Xmas break.
I’m going to drop one in Wyatt’s stocking. He’s been pretty interested in how its all evolving, but frustrated that he can’t play with all my proto parts laying around on my desk.
Check out the pics!
In the product world, it takes a long time to get product to shelf, but you are trying to put so many items through the pipeline that you don’t have a lot of time to ‘sit around’ waiting for something to show up. I got my 3rd round of parts in the mail today. Once I started designing the parts and working up a library of baseline components, it started to get easier.
After a lot of late nights (after the kids went to bed), I got a full figures worth of parts (in model form anyway). Great, right? Yeah, but by that point, I’d fallen behind on posts, my first parts hadn’t come in yet and the whole thing started getting nebulous. I’m being dramatic of course, but its sort of about our relationships to stuff, atoms, brick and mortal- real world stuff. I had a full figure in captured via screen grab in Rhino- fun to show around to my son or supportive friends, but it just wasn’t going to be the same until I had all the parts in hand.
Today is that day. Holy smokes! I forgot what it was like to have ‘first shots’ in your hand. Obviously, I’ve posted about the parts and the fit and finish of the material, etc. But today, I actually had a product in my hand. Something I could move around and pose and really understand the proportion and personality of what I’d created and assembled. Its a feeling that you don’t get everyday, or at least maybe its one you become accustomed to over time. Each subsequent, item becomes a little more mundane out of familiarity until it all blends together. The big difference here is that its something I did myself. I didn’t need a staff of designers, engineers, marketers, salesmen, huffing and puffing about why it doesn’t fit the market, or the brand portfolio, or won’t pass safety. This once, I’m just swimming in good vibes and the playful optimism, enjoying a job well-done and a blurry glimpse at what might be on the horizon.
So! Back on track. The one part that I have ordered in what I think is the right material is the torso. Its the ‘polished’ variant of the Shapeways strong and flexible option. I think it only comes in white and black, but I’m going to try to order one whole figure in that material to see how it all fit together. All the other parts pictured are the basic white or unpolished option- which is much grittier than the polished. The grit creates a decent amount of friction in the joint, so the figure will actually stand. All that variation of the surfaces gives me a tight fit. But,… The ball joints for the ‘polished’ torso part have smaller balls and much less friction. To friction or not to friction is an important question- especially when a protofigure is $30 a pop. The polished part is pretty nice, though.
I’m anxious to get the basic figure debugged and then opening it up for sale in a Shapeways shop. In the meantime, I’ll try a few on Ponoko and get a few made on a MakerBot to see the relative benefits of each. Then, on to outfitting this guy to see how far I can take this customizable figure concept. I’ve still got a good amount of stuff up my sleeve. Onward.
So the order for my first proto parts went in last week some time. This first test batch (upper arms) is coming from Shapeways.
I ordered a few parts to check the overall finish, strength and compliance of the snaps and the overall durability of the plastic itself. I tried a few of both the high impact white and black plastics. The price wasn’t bad at approximately $2.68 a pop.
I’m really excited to see what comes in the mail. It should be here on Halloween or a bit after. This first round is only multiples of one part, but it’ll be great to have something in my hands!
I’ve been using this project as a way to teach myself 3d modelling using Rhino. I gotta say its been fairly intuitive. Much easier than my prior attempts at Sketch Up and Blender (although it might be that this time I actually had something tangible to model).
If these parts work, I’ll open them up for purchase on Shapeways, or make some needed changes and try again.